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No.3b: Eliot and... Hitomi retry *

Published:
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Description

Conception: After rendering the initial attempt I didn't understand why it was so dark, so I set about to correct it.

Method:
Blender: Check meshes, hide roof mesh. Render preview at 10% of size. Render at 100% of chosen resolution.

Commentary: The lighting issue came down to the roof mesh needing to be hidden to allow my lighting set up to work. Job done, I thought. But what on earth is going on with Hitomi's body mesh? Part of her body has gone missing! :sigh: The model renders fine on it's own, but not in this scene. After this glaring problem I tried to troubleshoot it (as I would a PC issue), but the closest I came was a specific object having the wrong render settings. Thing is... that missing part of Hitomi is part of the same body mesh as her arms and legs. It's just that bit of her chest and neck with Eliot there. Cue more troubleshooting. I suspect it's something to do with Hitomi's hair. At my level of understanding I'll need to adjust the hair so it's behind her rather than have it fall down as I tried here. This should get rid of that weird rendering issue. Blimey... this one is full of shenanigans...

Credits:
Hitomi model courtesy of XPS-Fanatic
Eliot model courtesy of FallingAlyx
Setting model courtesy of deexie
Node set ups:
Basic node set up courtesy of DragonLord720
Cloth node set up by DragonLord720
Eye node set up by Hypster83
Skin node set up by Hiddenus
Tools: 
Blender 2.79
XNALara Posing Studio 11.8
Assets/Copyright:
Eliot and Hitomi - Koei Tecmo
Setting - Illusion
Render time: 44m (forgot to check the rest)
Resolution: 1920x1080
Sampling: 1024
Other info: N/A

Date of completion: 12th October 2017
Image size
1920x1080px 2.78 MB
Mature
© 2017 - 2024 Philosophoholic163
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